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DPS Class: Melee, Range and Magic

  • Azyne
  • Apr 3, 2015
  • 3 min read

DPS or Damage per Second is a measure to inflict the maximum damage possible in the shortest time. Therefore the higher the DPS value, the less time it takes to defeat an opponent. In this game, there are 3 main classes that speciallize as damage dealer (DD).


Melee DPS


ee___melee_classes_wallpaper_by_siathegirl-d3l13pe.png

Melee DPS classes excel at close-range, direct combat. Nimble and agile, these characters are light on their feet, but pack a serious punch. Choose from Samurai, Blade Dancer, Martial Artist, or Thief, and don't forget to use your Melee DPS branch skills to deal powerful damage to multiple enemies at once.


Shared Skill


Regular Skill

melee-share skill.png

Race skilled

melee-race skill.png

Certificate Combination


Certificate combinations for equipping any certificate unlocked by Thief, Martial Artist, Blade Dancer, and Samurai.

  • Two Equipped: +2% Agility

  • Three Equipped: Slam and Fury Hit DMG +10%

  • Four Equipped: 1H weapon P-ATK and M-ATK +8%

Thief


Super-Speed Hand & Dancing Master = Thief’s Dexterity: Deadly Containment damage increase by +20% Nimbleness & Stamina = Thief’s Shadow: Gallop duration +5 seconds Martial Artist


Defense Energy & Thunder Reflection = Martial Artist’s Vigor: Defender’s Strength duration +8 seconds Powerful Muscle & Smile = Martial Artist’s Force: Charge duration +8 seconds


Blade Dancer


Dancing Master & Nimbleness = Blade Dancer’s Beauty: Dance of War duration +8 seconds Smile & Calm = Blade Dancer’s Glamour: Dancing Blade critical chance +6% Samurai


Loyal Faith & Defense Energy = Samurai’s Loyalty: Shrine Belief duration +5 seconds Calm & Powerful Muscle = Samurai’s Undeterred Mind: Murduk's Tongue duration +5 seconds



Range DPS



ee___ranged_classes_wallpaper_by_siathegirl-d3l14km.png

Classes for long-distance sharp shooting. These classes deal damage from afar with various ranged weapons. Take out enemies one by one, before they even know you're there. Your options are Hunter, Ranger or Engineer, each with a unique set of weapons and skills. Use your Ranged branch skills to further boost your epic sharpshooting


Shared skills


Regular skill


range-share skill.png

Race skill

range-race skill.png

Certificates Combination

Certificate combinations for equipping any certificate unlocked by Hunter, Engineer and Ranger.


  • Two Equipped: +2% Luck

  • Three Equipped: Precise Shot and Wild Will effect duration +10%

  • Four Equipped: 2H weapon P-ATK and M-ATK +16%

Hunter

Treasure Search & Zephyr = Hunter’s Calmness: Wild Stimulation duration + 12 seconds Find Weakness & Turbine Dynamics = Hunter’s Persistence: Piercing Wound duration +5 seconds Engineer

Turbine Dynamics & Treasure Search = Engineer’s Nanotechnology: Slime Explosive damage increase by +8% Lens Optics & Zephyr = Engineer’s Explosive Technology: Heavy Artillery damage increase by 12% and stun duration +1 second Ranger

Zephyr & Find Weakness = Ranger’s Experience: Serenity duration +8 seconds Double Shot & Shake Sonar Study = Ranger’s Tracking: Sniper’s Heart duration +8 seconds



Magic DPS


Magic DPS classes are masters of spells and enchantments. They usually keep to themselves, often retreating to secluded forest hideaways where they pore over spell books and scrolls for months, sometimes years. These secretive beings don't outright control nature, but rather work with it, through an ancient and mysterious partnership with the elements.


Shared skills

Regular skill

magic-share skill.png

Race skill

magic-race skill.png

Certificates Combination

Certificate combinations for equipping any certificate unlocked by Luminary, Magician, Illutionist and Warlock.

  • Two Equipped: INT +2%

  • Three Equipped: Fire Bomb and Lightning Web damage increase by +10%

  • Four Equipped: Max MP +20%, M-Crit + 10%

Magician

Sorcery Knowledge & Soul Ritual = Magician’s Instant Lightning: Lightning Bolt damage increase by +12% Quiet Wrath & Illusion Control = Magician’s Frosted Breath: Snow Storm damage increase by +7% Illusionist

Time Tricks & Elemental Fusion = Illusionist’s Mystery: Deadly Icicle damage increase by +12% Avatar Master & Illusion Control = Illusionist’s Trick: Stimulation duration +5 seconds Warlock

Multiple Curse & Sorcery Knowledge = Warlock’s Malice: Nightmare Attack damage increase by +12% Demon’s Eye & Avatar Master = Warlock’s Cult: Blood Converter duration +5 seconds

Addnotes***

Stats like AGI, LUCK, Parry, Eva, Attack Speed, and Cast Speed are DPS best friend. The higher damage and faster you can dealt, the worth it called as Damager.

 
 
 

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