DPS Class: Melee, Range and Magic
- Azyne
- Apr 3, 2015
- 3 min read
DPS or Damage per Second is a measure to inflict the maximum damage possible in the shortest time. Therefore the higher the DPS value, the less time it takes to defeat an opponent. In this game, there are 3 main classes that speciallize as damage dealer (DD).
Melee DPS

Melee DPS classes excel at close-range, direct combat. Nimble and agile, these characters are light on their feet, but pack a serious punch. Choose from Samurai, Blade Dancer, Martial Artist, or Thief, and don't forget to use your Melee DPS branch skills to deal powerful damage to multiple enemies at once.
Shared Skill
Regular Skill

Race skilled

Certificate Combination
Certificate combinations for equipping any certificate unlocked by Thief, Martial Artist, Blade Dancer, and Samurai.
Two Equipped: +2% Agility
Three Equipped: Slam and Fury Hit DMG +10%
Four Equipped: 1H weapon P-ATK and M-ATK +8%
Thief
Super-Speed Hand & Dancing Master = Thief’s Dexterity: Deadly Containment damage increase by +20% Nimbleness & Stamina = Thief’s Shadow: Gallop duration +5 seconds Martial Artist
Defense Energy & Thunder Reflection = Martial Artist’s Vigor: Defender’s Strength duration +8 seconds Powerful Muscle & Smile = Martial Artist’s Force: Charge duration +8 seconds
Blade Dancer
Dancing Master & Nimbleness = Blade Dancer’s Beauty: Dance of War duration +8 seconds Smile & Calm = Blade Dancer’s Glamour: Dancing Blade critical chance +6% Samurai
Loyal Faith & Defense Energy = Samurai’s Loyalty: Shrine Belief duration +5 seconds Calm & Powerful Muscle = Samurai’s Undeterred Mind: Murduk's Tongue duration +5 seconds
Range DPS

Classes for long-distance sharp shooting. These classes deal damage from afar with various ranged weapons. Take out enemies one by one, before they even know you're there. Your options are Hunter, Ranger or Engineer, each with a unique set of weapons and skills. Use your Ranged branch skills to further boost your epic sharpshooting
Shared skills
Regular skill

Race skill

Certificates Combination
Certificate combinations for equipping any certificate unlocked by Hunter, Engineer and Ranger.
Two Equipped: +2% Luck
Three Equipped: Precise Shot and Wild Will effect duration +10%
Four Equipped: 2H weapon P-ATK and M-ATK +16%
Hunter
Treasure Search & Zephyr = Hunter’s Calmness: Wild Stimulation duration + 12 seconds Find Weakness & Turbine Dynamics = Hunter’s Persistence: Piercing Wound duration +5 seconds Engineer
Turbine Dynamics & Treasure Search = Engineer’s Nanotechnology: Slime Explosive damage increase by +8% Lens Optics & Zephyr = Engineer’s Explosive Technology: Heavy Artillery damage increase by 12% and stun duration +1 second Ranger
Zephyr & Find Weakness = Ranger’s Experience: Serenity duration +8 seconds Double Shot & Shake Sonar Study = Ranger’s Tracking: Sniper’s Heart duration +8 seconds
Magic DPS
Magic DPS classes are masters of spells and enchantments. They usually keep to themselves, often retreating to secluded forest hideaways where they pore over spell books and scrolls for months, sometimes years. These secretive beings don't outright control nature, but rather work with it, through an ancient and mysterious partnership with the elements.
Shared skills
Regular skill

Race skill

Certificates Combination
Certificate combinations for equipping any certificate unlocked by Luminary, Magician, Illutionist and Warlock.
Two Equipped: INT +2%
Three Equipped: Fire Bomb and Lightning Web damage increase by +10%
Four Equipped: Max MP +20%, M-Crit + 10%
Magician
Sorcery Knowledge & Soul Ritual = Magician’s Instant Lightning: Lightning Bolt damage increase by +12% Quiet Wrath & Illusion Control = Magician’s Frosted Breath: Snow Storm damage increase by +7% Illusionist
Time Tricks & Elemental Fusion = Illusionist’s Mystery: Deadly Icicle damage increase by +12% Avatar Master & Illusion Control = Illusionist’s Trick: Stimulation duration +5 seconds Warlock
Multiple Curse & Sorcery Knowledge = Warlock’s Malice: Nightmare Attack damage increase by +12% Demon’s Eye & Avatar Master = Warlock’s Cult: Blood Converter duration +5 seconds
Addnotes***
Stats like AGI, LUCK, Parry, Eva, Attack Speed, and Cast Speed are DPS best friend. The higher damage and faster you can dealt, the worth it called as Damager.
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